Home

In a world where online gaming is ever increasing in popularity, more emphasis has been placed on maximizing your every move as a gamer in order to be one step ahead of your competition.
Unfortunately, since some of the most popular games developed are based out of America, some players face limitations regarding distance when it comes to internet latency (ping).
This can be greatly detrimental to your overall enjoyment level when it comes to playing games you love, as it puts you at a severe disadvantage next to those who are close to the game servers.
We at LOWERPING are here to solve any and every issue related to problems related to latency and distance, be it that you're across the country, or on another continent entirely. Not only are our services extremely cost effective, but we will guarantee that you will be extremely happy with our professional service and reliable proxy servers.
Sign Up now for a free trial and revolutionize your gaming experience in minutes.
 
News
May 27, 2010 - Reilly
Since launching Lowerping several years ago, we have made various upgrades and breakthroughs. We have spent some time recently on forums trying to understand how the general player perceives us and it has come to our attention that a lot of players are unaware of the many upgrades we have made, which puts us ahead of the competition.
We realise that this lack of communication is our fault, and we plan on rectifying this.
The Dangers Of Tunneling
Firstly, we would like to start by saying the only risk in SSH tunneling is from hiding your IP. Gaming companies need to know who is logging into their game to avoid problems like farmers and botters. The way they do this undetected is by SSH tunneling into another country to hide their IP. Games such as World of Warcraft will see multiple people logging in from the same I, and if you trade X amount of gold or level too quickly, you will be penalised.
Logging in with your own IP
(Only place we know of that does it, however you do need to use our client.)
Our Lowerping client has been getting you to log in with your IP for over 4 months now without a single reported ban to date. Currently, the only games covered with this new software are the big 3: World of Warcraft, Aion and Starcraft 2. As we have more time to test, we will continue to pass our software on to all our supported games.
Network Perfection
Since Lowerping was the first gaming SSH service to be established, we have had many years to set up our network exactly how we want it. Over the past 6 months we have been fine tuning our server placement and hosting companies to cover all possible routes to the gaming servers to guarantee our customers receive the lowest possible ping. In the last 4 months alone, we have acquired over 7 new network centers.
These are just some of the initiatives we have been developing recently with many more surprises to come, including a brand new billing area that will include guild accounts, options for automated billing, internet surfing proxies and more. We will personally be making sure to update you guys regularly as developments occur.
April 2, 2010 - Dan
The New Lowerping Launcher has been released which makes using Lowerping alot easier.
A new Europe Network has been added, and we are planning updgrade's of our East Coast network.
November 4, 2009 - Reilly
I hope everyone's been enjoying Aion. I imagine a ton of you should be hitting the level cap around about now and I must say I'm finding the end-game pretty fun so far. Meanwhile, we've changed a couple of things that we hope will make LowerPing better and easier to use:
1. Your account is now automatically on every server.
2. All subscriptions are now automatically renewing (yet easily cancellable)
That's not all however. We have also been working on a LowerPing client that should be ready soon which will streamline everything LowerPing related in to one easily-accessible place. Also, we will be adding an entirely new service called "Guild Accounts" which will effectively allow a guild member to buy LowerPing accounts in bulk and manage all the accounts themselves.
October 1, 2009 - Slappywag
As the month ticks over unfortunately today marks the end of our free Aion service. We hope you've enjoyed our new servers and over the next couple of months we're going to continue to add servers as Aion continues to grow.
Aside from a couple of annoyingly long queues I'd say the Aion launch was probably the smoothest of any MMO to date. With over 400,000 preorders and a solid 3.5 million subscribers in the Asia market, Aion looks like the first MMO since WOW that's here to stay.
If you've enjoyed the consistently low ping of our Aion-specific servers then unfortunately you'll have to upgrade to a full member account. Aside from that, hopefully we'll see you in the Abyss.